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	<title>Comments on: the cheapest banditos: a tabletop game by amon and auntie</title>
	<atom:link href="http://www.auntiepixelante.com/?feed=rss2&#038;p=523" rel="self" type="application/rss+xml" />
	<link>http://www.auntiepixelante.com/?p=523&amp;utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=the-cheapest-banditos-a-tabletop-game-by-amon-and-auntie</link>
	<description>we must make the games we wish to play in the world</description>
	<lastBuildDate>Sun, 05 Sep 2010 22:28:52 +0000</lastBuildDate>
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		<item>
		<title>By: auntie</title>
		<link>http://www.auntiepixelante.com/?p=523&#038;cpage=1#comment-11011</link>
		<dc:creator>auntie</dc:creator>
		<pubDate>Fri, 08 Jan 2010 05:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=523#comment-11011</guid>
		<description>attacktix is one of my few fond memories from the guildhall. my level design lecturer, a miniatures wargame afficionado, took out one of his &quot;grown-up&quot; star wars miniatures armies, then the star wars game he plays with his kids. he explained how every move is a single tick on the wheel, that combat is just flicking a lightsaber and trying to knock a character over, and more resilient characters have wider bases. he asked the class which game we thought was more elegantly designed.

it&#039;s one of the few times my teacher and i agreed.</description>
		<content:encoded><![CDATA[<p>attacktix is one of my few fond memories from the guildhall. my level design lecturer, a miniatures wargame afficionado, took out one of his &#8220;grown-up&#8221; star wars miniatures armies, then the star wars game he plays with his kids. he explained how every move is a single tick on the wheel, that combat is just flicking a lightsaber and trying to knock a character over, and more resilient characters have wider bases. he asked the class which game we thought was more elegantly designed.</p>
<p>it&#8217;s one of the few times my teacher and i agreed.</p>
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		<title>By: Scout</title>
		<link>http://www.auntiepixelante.com/?p=523&#038;cpage=1#comment-11009</link>
		<dc:creator>Scout</dc:creator>
		<pubDate>Fri, 08 Jan 2010 04:53:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=523#comment-11009</guid>
		<description>it warmed my heart to see you mention Attacktix in your brainstorming, because the movement system it uses is really my second favourite mechanic in a &quot;board game.&quot; no stupid Games Workshop-style measuring, no grids, just simple clicky clicky clicky.

(my all time favourite is ALSO from Attacktix, and much more obvious.)</description>
		<content:encoded><![CDATA[<p>it warmed my heart to see you mention Attacktix in your brainstorming, because the movement system it uses is really my second favourite mechanic in a &#8220;board game.&#8221; no stupid Games Workshop-style measuring, no grids, just simple clicky clicky clicky.</p>
<p>(my all time favourite is ALSO from Attacktix, and much more obvious.)</p>
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	<item>
		<title>By: auntie</title>
		<link>http://www.auntiepixelante.com/?p=523&#038;cpage=1#comment-10995</link>
		<dc:creator>auntie</dc:creator>
		<pubDate>Fri, 08 Jan 2010 00:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=523#comment-10995</guid>
		<description>i edited it a little. i cut the little ego bits but not much else because i really wanted to keep the process of barnstorming a game.</description>
		<content:encoded><![CDATA[<p>i edited it a little. i cut the little ego bits but not much else because i really wanted to keep the process of barnstorming a game.</p>
]]></content:encoded>
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	<item>
		<title>By: slut</title>
		<link>http://www.auntiepixelante.com/?p=523&#038;cpage=1#comment-10960</link>
		<dc:creator>slut</dc:creator>
		<pubDate>Wed, 06 Jan 2010 13:00:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=523#comment-10960</guid>
		<description>AND DONT TALK TO ME TOMORROW BEING LIKE OH YOU TROLLED MY WEBSITE AGAIN YOU MUST HAVE BEEN BORED IM NOT FUCKING TROLLING EVERYTHING IVE BEEN SAYING IS ONE HUNDRED PERCENT SINCERE

oh time to get the dogs up</description>
		<content:encoded><![CDATA[<p>AND DONT TALK TO ME TOMORROW BEING LIKE OH YOU TROLLED MY WEBSITE AGAIN YOU MUST HAVE BEEN BORED IM NOT FUCKING TROLLING EVERYTHING IVE BEEN SAYING IS ONE HUNDRED PERCENT SINCERE</p>
<p>oh time to get the dogs up</p>
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	<item>
		<title>By: slut</title>
		<link>http://www.auntiepixelante.com/?p=523&#038;cpage=1#comment-10959</link>
		<dc:creator>slut</dc:creator>
		<pubDate>Wed, 06 Jan 2010 12:59:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=523#comment-10959</guid>
		<description>the more i miss you the more i want to pick apart everything you do and say and scream at you about it becuase im frustrated so im going to take it out on you</description>
		<content:encoded><![CDATA[<p>the more i miss you the more i want to pick apart everything you do and say and scream at you about it becuase im frustrated so im going to take it out on you</p>
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	<item>
		<title>By: slut</title>
		<link>http://www.auntiepixelante.com/?p=523&#038;cpage=1#comment-10958</link>
		<dc:creator>slut</dc:creator>
		<pubDate>Wed, 06 Jan 2010 12:58:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=523#comment-10958</guid>
		<description>I MISS YOU SO FUCKING MUCH ARGH</description>
		<content:encoded><![CDATA[<p>I MISS YOU SO FUCKING MUCH ARGH</p>
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	<item>
		<title>By: slut</title>
		<link>http://www.auntiepixelante.com/?p=523&#038;cpage=1#comment-10957</link>
		<dc:creator>slut</dc:creator>
		<pubDate>Wed, 06 Jan 2010 12:58:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=523#comment-10957</guid>
		<description>LIKE WHY THE HELL DO YTOU HAVE ME SAYING HI AS PART OF YOUR POST ISNT THIS SUPPOSSED TO BE A ~SERIOUS BUISINESS~ NEW GAMES JOURNALISM BLOG A THON EGO BOOST BULLSHIT WEBSITE</description>
		<content:encoded><![CDATA[<p>LIKE WHY THE HELL DO YTOU HAVE ME SAYING HI AS PART OF YOUR POST ISNT THIS SUPPOSSED TO BE A ~SERIOUS BUISINESS~ NEW GAMES JOURNALISM BLOG A THON EGO BOOST BULLSHIT WEBSITE</p>
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	<item>
		<title>By: daphny</title>
		<link>http://www.auntiepixelante.com/?p=523&#038;cpage=1#comment-10943</link>
		<dc:creator>daphny</dc:creator>
		<pubDate>Wed, 06 Jan 2010 03:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=523#comment-10943</guid>
		<description>1. long ass online conversations are irritating as hell to read GOD DAMNIT MA&#039;AM

2. reaching around the table to flick your coin back towards you would be really hard so i fyou were playing this game in a booth or a restaurant youd be messing up the coins by knocking at htem when you reached over them or getting kicked otu of a restaurant for playing musicial chairs 

i like to play the you get two hits each and you have to get your coin halfway off the far end of the table game
its fun because the person starts their turn from whereever your coin left off, so if you score a point they have a shity first shot and if you suck at hittin ghte coin they have an advantage</description>
		<content:encoded><![CDATA[<p>1. long ass online conversations are irritating as hell to read GOD DAMNIT MA&#8217;AM</p>
<p>2. reaching around the table to flick your coin back towards you would be really hard so i fyou were playing this game in a booth or a restaurant youd be messing up the coins by knocking at htem when you reached over them or getting kicked otu of a restaurant for playing musicial chairs </p>
<p>i like to play the you get two hits each and you have to get your coin halfway off the far end of the table game<br />
its fun because the person starts their turn from whereever your coin left off, so if you score a point they have a shity first shot and if you suck at hittin ghte coin they have an advantage</p>
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	<item>
		<title>By: Hunty</title>
		<link>http://www.auntiepixelante.com/?p=523&#038;cpage=1#comment-10906</link>
		<dc:creator>Hunty</dc:creator>
		<pubDate>Mon, 04 Jan 2010 15:59:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=523#comment-10906</guid>
		<description>also:

http://www.thegamecrafter.com/</description>
		<content:encoded><![CDATA[<p>also:</p>
<p><a href="http://www.thegamecrafter.com/" rel="nofollow">http://www.thegamecrafter.com/</a></p>
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	</item>
	<item>
		<title>By: Hunty</title>
		<link>http://www.auntiepixelante.com/?p=523&#038;cpage=1#comment-10905</link>
		<dc:creator>Hunty</dc:creator>
		<pubDate>Mon, 04 Jan 2010 15:59:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=523#comment-10905</guid>
		<description>This makes me think of Z-G, the customizable action figure game.

It also makes me think of a wargame I made about 10 years ago that uses coins for the minis and dollar bills for measurements.</description>
		<content:encoded><![CDATA[<p>This makes me think of Z-G, the customizable action figure game.</p>
<p>It also makes me think of a wargame I made about 10 years ago that uses coins for the minis and dollar bills for measurements.</p>
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