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	<title>Comments on: redder</title>
	<atom:link href="http://www.auntiepixelante.com/?feed=rss2&#038;p=540" rel="self" type="application/rss+xml" />
	<link>http://www.auntiepixelante.com/?p=540&amp;utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=redder</link>
	<description>we must make the games we wish to play in the world</description>
	<lastBuildDate>Sun, 05 Sep 2010 22:28:52 +0000</lastBuildDate>
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		<title>By: Redford</title>
		<link>http://www.auntiepixelante.com/?p=540&#038;cpage=2#comment-13703</link>
		<dc:creator>Redford</dc:creator>
		<pubDate>Sun, 28 Mar 2010 18:15:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=540#comment-13703</guid>
		<description>While I usually dislike flash games (or any indie games for that matter) which are &quot;games as art&quot;, Redder is one of the few exceptions to that rule.  It&#039;s a game, and contains a lot of what I love the most in any game (explore this random place for stuff!) but also gets it&#039;s more art-related message to the player, beautifully.  I guess Redder has taught us all an important lesson in intergalactic travel.</description>
		<content:encoded><![CDATA[<p>While I usually dislike flash games (or any indie games for that matter) which are &#8220;games as art&#8221;, Redder is one of the few exceptions to that rule.  It&#8217;s a game, and contains a lot of what I love the most in any game (explore this random place for stuff!) but also gets it&#8217;s more art-related message to the player, beautifully.  I guess Redder has taught us all an important lesson in intergalactic travel.</p>
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		<title>By: shMerker</title>
		<link>http://www.auntiepixelante.com/?p=540&#038;cpage=2#comment-13655</link>
		<dc:creator>shMerker</dc:creator>
		<pubDate>Sat, 27 Mar 2010 08:37:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=540#comment-13655</guid>
		<description>I&#039;ve played through the game and enjoyed it, but I have a bug to report:

Removing large crystals to process for energy unleashes the same planetary forces that drove the planet into the dark age from which it has yet to emerge.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve played through the game and enjoyed it, but I have a bug to report:</p>
<p>Removing large crystals to process for energy unleashes the same planetary forces that drove the planet into the dark age from which it has yet to emerge.</p>
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		<title>By: auntie</title>
		<link>http://www.auntiepixelante.com/?p=540&#038;cpage=2#comment-13306</link>
		<dc:creator>auntie</dc:creator>
		<pubDate>Sat, 20 Mar 2010 21:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=540#comment-13306</guid>
		<description>yes, i played and &lt;a href=&quot;http://www.auntiepixelante.com/?p=475&quot; rel=&quot;nofollow&quot;&gt;wrote about&lt;/a&gt; monuments of mars shortly before i started working on redder, and it made me decide i wanted to make a game set on weird martian architecture.</description>
		<content:encoded><![CDATA[<p>yes, i played and <a href="http://www.auntiepixelante.com/?p=475" rel="nofollow">wrote about</a> monuments of mars shortly before i started working on redder, and it made me decide i wanted to make a game set on weird martian architecture.</p>
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		<title>By: pho</title>
		<link>http://www.auntiepixelante.com/?p=540&#038;cpage=2#comment-13305</link>
		<dc:creator>pho</dc:creator>
		<pubDate>Sat, 20 Mar 2010 21:27:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=540#comment-13305</guid>
		<description>Been having a lot of fun with this game, just wondering, was the design inspired by Monuments of Mars? A lot of similarities, but a very sharp game indeed, and very nostalgic having loved Monuments of Mars.</description>
		<content:encoded><![CDATA[<p>Been having a lot of fun with this game, just wondering, was the design inspired by Monuments of Mars? A lot of similarities, but a very sharp game indeed, and very nostalgic having loved Monuments of Mars.</p>
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		<title>By: Joe Osborn</title>
		<link>http://www.auntiepixelante.com/?p=540&#038;cpage=2#comment-13101</link>
		<dc:creator>Joe Osborn</dc:creator>
		<pubDate>Thu, 18 Mar 2010 06:53:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=540#comment-13101</guid>
		<description>Awesome work, Anna! Finally had a free hour to play through this tonight. Really impressed, felt a bit ashamed when I got all the gems--but I won&#039;t say any more than that, just in case somebody managed to reach the bottom of this page without spoilers. If I could go back in time, I might just &quot;Walk Away&quot; instead.</description>
		<content:encoded><![CDATA[<p>Awesome work, Anna! Finally had a free hour to play through this tonight. Really impressed, felt a bit ashamed when I got all the gems&#8211;but I won&#8217;t say any more than that, just in case somebody managed to reach the bottom of this page without spoilers. If I could go back in time, I might just &#8220;Walk Away&#8221; instead.</p>
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		<title>By: jeff</title>
		<link>http://www.auntiepixelante.com/?p=540&#038;cpage=2#comment-12936</link>
		<dc:creator>jeff</dc:creator>
		<pubDate>Tue, 16 Mar 2010 00:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=540#comment-12936</guid>
		<description>well, i loved this. a real pleasure to play all the way through - the puzzles were just right and the atmosphere superb. great music helped too.

thank you!</description>
		<content:encoded><![CDATA[<p>well, i loved this. a real pleasure to play all the way through &#8211; the puzzles were just right and the atmosphere superb. great music helped too.</p>
<p>thank you!</p>
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		<title>By: beylita</title>
		<link>http://www.auntiepixelante.com/?p=540&#038;cpage=2#comment-12928</link>
		<dc:creator>beylita</dc:creator>
		<pubDate>Mon, 15 Mar 2010 20:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=540#comment-12928</guid>
		<description>eotw, you need another program running like joy2key or xpadder to convert the gamepad input to keyboard input.  Flash cannot natively support HIDs beyond mouse/keyboard/microphone/camera.</description>
		<content:encoded><![CDATA[<p>eotw, you need another program running like joy2key or xpadder to convert the gamepad input to keyboard input.  Flash cannot natively support HIDs beyond mouse/keyboard/microphone/camera.</p>
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	<item>
		<title>By: auntie</title>
		<link>http://www.auntiepixelante.com/?p=540&#038;cpage=2#comment-12927</link>
		<dc:creator>auntie</dc:creator>
		<pubDate>Mon, 15 Mar 2010 20:36:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=540#comment-12927</guid>
		<description>just use &lt;a href=&quot;http://www.electracode.com/4/joy2key/JoyToKey%20English%20Version.htm&quot; rel=&quot;nofollow&quot;&gt;joy2key&lt;/a&gt;!</description>
		<content:encoded><![CDATA[<p>just use <a href="http://www.electracode.com/4/joy2key/JoyToKey%20English%20Version.htm" rel="nofollow">joy2key</a>!</p>
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	<item>
		<title>By: end of the world</title>
		<link>http://www.auntiepixelante.com/?p=540&#038;cpage=2#comment-12924</link>
		<dc:creator>end of the world</dc:creator>
		<pubDate>Mon, 15 Mar 2010 18:31:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=540#comment-12924</guid>
		<description>is it possible to support joypads in flash?</description>
		<content:encoded><![CDATA[<p>is it possible to support joypads in flash?</p>
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	<item>
		<title>By: Robson</title>
		<link>http://www.auntiepixelante.com/?p=540&#038;cpage=2#comment-12885</link>
		<dc:creator>Robson</dc:creator>
		<pubDate>Sun, 14 Mar 2010 23:13:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.auntiepixelante.com/?p=540#comment-12885</guid>
		<description>and the rest:

http://iceyboard.no-ip.org/images/redder/area2.png
http://iceyboard.no-ip.org/images/redder/area3.png
http://iceyboard.no-ip.org/images/redder/area5.png
http://iceyboard.no-ip.org/images/redder/area6.png
http://iceyboard.no-ip.org/images/redder/area7.png

I&#039;ve made a massive combined map, but I&#039;ll just e-mail that to you Anna. I don&#039;t want to run out of bandwidth!</description>
		<content:encoded><![CDATA[<p>and the rest:</p>
<p><a href="http://iceyboard.no-ip.org/images/redder/area2.png" rel="nofollow">http://iceyboard.no-ip.org/images/redder/area2.png</a><br />
<a href="http://iceyboard.no-ip.org/images/redder/area3.png" rel="nofollow">http://iceyboard.no-ip.org/images/redder/area3.png</a><br />
<a href="http://iceyboard.no-ip.org/images/redder/area5.png" rel="nofollow">http://iceyboard.no-ip.org/images/redder/area5.png</a><br />
<a href="http://iceyboard.no-ip.org/images/redder/area6.png" rel="nofollow">http://iceyboard.no-ip.org/images/redder/area6.png</a><br />
<a href="http://iceyboard.no-ip.org/images/redder/area7.png" rel="nofollow">http://iceyboard.no-ip.org/images/redder/area7.png</a></p>
<p>I&#8217;ve made a massive combined map, but I&#8217;ll just e-mail that to you Anna. I don&#8217;t want to run out of bandwidth!</p>
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