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realistic female first person shooter

months ago we collected over 300 games by 100 people to submit to the igf as the first ever IGF PIRATE KART. it got a lot of attention for games that might never have otherwise gotten it. but unfortunately, it wasn’t chosen to appear at the 2012 gdc as one of the igf finalists. but the joke’s on gdc – pirate kart organizer excitemike raised a bunch of money and rented out space on the expo floor, there to present THE GDC PIRATE KART to an audience of industry suits, marketers, coders and outliers.

my first game for the gdc pirate kart was based on a post on a “men’s rights” forum, men going their own way. forum member “xtc” conjectured about what a first-person shooter with a woman lead character would be like – not one of these unrealistic “strong female character” games forced on us by a feminist-controlled media, but a game that depicts how a woman might actually perform in a role we’re accustomed to seeing male characters in. as soon as i read the forum post, i knew i had to make this game a reality. click here to download realistic female first-person shooter! (windows only for now.)

and this was only the first day of game-making for the pirate kart! well, actually, people have been adding games to it for the past month, and they can continue to do so up until and after the kart appears on the showroom floor! the kiosk has been enchanted with some kind of voodoo that will allow it to download games from the website even as it runs at gdc! wow! join us in making games that will be played at gdc 2012. let’s give the industry some new ideas about what a game can look like, and who can make one.

30 comments

  1. Senae wrote:

    Thank you for making this completely accurate game detailing the True Facts of being a lady soldier in a feminism war. I was able to really feel like a gynoid soldier for the first time in my life.

    2/26/2012 at 9:49 am | permalink
  2. I almost want to see the original post… Nah, not really.

    2/26/2012 at 11:31 am | permalink
  3. auntie wrote:

    the text of the original post is included in the design_doc.txt file that comes with the game.

    2/26/2012 at 11:34 am | permalink
  4. MKS wrote:

    Aunty,

    you must have some Canadian in you — keep up that special sense of humour — blessed are those who show us not to take ourselves too seriously :3

    2/26/2012 at 4:20 pm | permalink
  5. Danuab wrote:

    Love it. Not sure if this was intentional, my OS (Win7), or my terrible aim, but I had trouble keeping the game focused during the shooting scene. Somehow the start bar kept appearing and I wasn’t able to click to shoot anymore. Did not impair the experience though really!

    2/26/2012 at 9:02 pm | permalink
  6. auntie wrote:

    WOMEN CAN’T FOCUS ON ANYTHING

    2/26/2012 at 9:03 pm | permalink
  7. I need a big and strong man to play this game to me =(

    2/27/2012 at 1:40 pm | permalink
  8. Vitenka wrote:

    Ok, it’s a joke game. I get that.

    But:
    Click (Urgh!) Click (Unf!) Click (Oooh)…

    Not funny. Really.

    This isn’t an ambassador for “What indie games can be” this is an ambassador for “What really terrible indie games already are”

    Short bad in jokes (if you’re not reading the forum, or the design doc – and really, who does? then there is no context) ending up looking like, well, short bad misogynistic games.

    In short: Not cool Auntie.

    A lot of your other stuff is; but this just seemed to lack the funny, somehow.

    And, ironically; was too LONG for its joke! It was “Yes yes, (not) very funny” by about the third click.

    2/28/2012 at 3:33 am | permalink
  9. Sergio wrote:

    Vitenka, I get the impression there was a lot you missed in this game.

    2/28/2012 at 6:06 am | permalink
  10. qubodup wrote:

    Ohi, just wanted to let you know that I managed to play this on Arch Linux using Wine but that only the music plays and none of the sarcastic sounds can be heard :)

    A port or the source code (if portable) would be a nice addition :)

    2/28/2012 at 6:20 am | permalink
  11. auntie wrote:

    “wrestle not with monsters, lest you become one.” words i should have heeded when i decided to make an over-the-top, absurd implementation of some internet misogynist’s hate-filled idea. what i did not realize when i though i was making what was intended as an obvious parody i was, in fact, adopting the author’s viewpoint entirely. anna is gone now. only i remain, the first of a new generation of auntie pixelante games made. it won’t be the last. i’m just getting started. i am xtc.

    2/28/2012 at 11:01 am | permalink
  12. Jake wrote:

    Good ol’ Reactionary Anne, never an criticism let slide nor a conflict avoided. Never far is her brave partner Dauntless Daphne, all-capsing sarcasm at every foe.

    It is seriously why I read this blog.

    *waits for unironic, unselfconscious vitriol*

    2/28/2012 at 8:01 pm | permalink
  13. I can’t lose my time playing a so bad game because I am sooooo important. I have a lot of more important stuff to do, like writing about this really bad game to AVENGE my lost time.

    Wait… I’M LOSING TIME AGAIN!

    Seriously now: misogynistic things only can be made by misogynistic people.

    2/28/2012 at 8:15 pm | permalink
  14. daphny wrote:

    jake you spelled both of our names wrong ;_;

    2/28/2012 at 8:52 pm | permalink
  15. drgambit wrote:

    If I win the game does that mean I need to get a vagina now?

    2/28/2012 at 9:03 pm | permalink
  16. MKS wrote:

    someone should design a first person fruiter :3

    2/29/2012 at 1:28 am | permalink
  17. shMerker wrote:

    You get some of the best haters.

    2/29/2012 at 1:42 am | permalink
  18. shMerker wrote:

    I don’t see how this game would be any less of a joke if it was intended seriously. The only difference would be the designer not being in on it.

    2/29/2012 at 2:01 am | permalink
  19. Jake wrote:

    “Reactionary Anna” doesn’t sound as good but apologies for misspelling yours, Daphny.

    2/29/2012 at 10:36 am | permalink
  20. auntie wrote:

    “reaction annie” sounds the best i think.

    2/29/2012 at 12:24 pm | permalink
  21. shMerker wrote:

    Can Reaction Annie be the name of the soldier in this game that no one is discussing for some reason?

    2/29/2012 at 12:48 pm | permalink
  22. auntie wrote:

    there’s a mac version available here now.

    2/29/2012 at 12:53 pm | permalink
  23. Pete wrote:

    Played through this in a computer lab. Got some stares.

    2/29/2012 at 2:43 pm | permalink
  24. yp wrote:

    when the gun started hoving into view I thought it was going to be a literal penis instead of a barely figurative one. thats tension.

    3/1/2012 at 1:28 pm | permalink
  25. Kayla wrote:

    i wasn’t very good at this game
    i think it’s because i’m a woman :(

    3/2/2012 at 12:14 am | permalink
  26. cool maybe make a fun game next time though

    3/2/2012 at 2:19 am | permalink
  27. MKS wrote:

    maybe a fun series like this http://www.youtube.com/watch?v=-l_HG7591G0&feature=related

    3/4/2012 at 1:10 am | permalink
  28. failrate wrote:

    Off-topic, but, Hey, Annie! I saw you walking by at 4th st grill. Thought I saw Daph-a-knee at first, and then when I saw you go by, I was going to say hi. But I’m all shy and shit.

    3/7/2012 at 3:08 am | permalink
  29. Theresa wrote:

    This game is awesome. Very funny. Great title screen. Good job.

    3/23/2012 at 9:42 pm | permalink
  30. Adam VM wrote:

    I only now, weeks later, noticed that the gun has a big ol’ cock on the end.

    Go go power of observation!

    4/5/2012 at 5:28 pm | permalink

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