months ago we collected over 300 games by 100 people to submit to the igf as the first ever IGF PIRATE KART. it got a lot of attention for games that might never have otherwise gotten it. but unfortunately, it wasn’t chosen to appear at the 2012 gdc as one of the igf finalists. but the joke’s on gdc – pirate kart organizer excitemike raised a bunch of money and rented out space on the expo floor, there to present THE GDC PIRATE KART to an audience of industry suits, marketers, coders and outliers.
my first game for the gdc pirate kart was based on a post on a “men’s rights” forum, men going their own way. forum member “xtc” conjectured about what a first-person shooter with a woman lead character would be like – not one of these unrealistic “strong female character” games forced on us by a feminist-controlled media, but a game that depicts how a woman might actually perform in a role we’re accustomed to seeing male characters in. as soon as i read the forum post, i knew i had to make this game a reality. click here to download realistic female first-person shooter! (windows only for now.)
and this was only the first day of game-making for the pirate kart! well, actually, people have been adding games to it for the past month, and they can continue to do so up until and after the kart appears on the showroom floor! the kiosk has been enchanted with some kind of voodoo that will allow it to download games from the website even as it runs at gdc! wow! join us in making games that will be played at gdc 2012. let’s give the industry some new ideas about what a game can look like, and who can make one.