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mouse heart kitty

mouse heart kitty

it’s that klik of the month again.

my two-hour game this month is mouse heart kitty, a spiritual sequel to the 100-in-1 klik & play pirate kart classic spank your pussy. this kitty runs away from your cursor; while you try and click her (possible, but not easy!), you must make sure not to chase her off the screen.

others this month: snapman combines pong with the blackbox puzzle, qrleon gives us an edutainment game about the hardships of settling the lunar frontier, six narrates the life of a protip, and armpitman builds a robot machine for his son.

but i think the most interesting is agj’s where, a game about traveling to the bottom of a maze while your avatar periodically jumps against your will. what has even more potential than a dishonest protagonist is a disobedient one: imagine a game where your on-screen avatar, whenever the opportunity presents itself, does something to foil your plans for it. success would require careful maneuvering and out-thinking your own player character.

2 comments

  1. The best example of a disobedient protagonist that I can think of is Gobliins 2, in which one of the goblins (the purple one, Winkle) is kind of a dick. Early on, you have to go through all kinds of contortions to get an egg from a chicken and pass by an angry dog in order to cook the egg for a giant. If you try to make Winkle cook the egg instead of Fingus, he just eats it and laughs at you, forcing you to start the whole torturous process over.

    11/16/2008 at 6:02 pm | permalink
  2. kirkjerk wrote:

    Heh, Sugardum Fairy had a hint of that kind of protagonist, http://kisrael.com/2007/12/25/ , but it’s kind of overwhelmed by the terrible, terrible physics engine.

    Just a note, my firefly spitting sim got a little better in terms of aiming and the ghosts not walking through things including each other. Still more trainwreck than glorious.

    11/22/2008 at 10:21 am | permalink

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