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oh, and i made this game last week for klik of the month. i’m really fascinated by the phenomenon of pokewalker cheating: it’s a device that exists in order to give game-playing nerds game-like motivations to leave the house and walk around, but lots of people have spent lots of creativity coming up with complicated solutions to trick the pokewalker and avoid having to do some walking.
maybe unnecessarily, i wanted to make a game that encourages the same kind of solutions. the player’s scored on how much the mouse moves, but isn’t allowed to touch it. because it’s distance travelled that’s scored, the obvious solution of using chopsticks or something to prod the mouse around is inefficient, and i decided that was good enough.
i also like that it gives the player some of the responsibility for keeping the rules. i was talking to one of the authors of button (chicanery with pushups) this past week about how our reliance on the program as ruleskeeper is holding us back from making more interesting social games. (“how does the computer know you’re not cheating?” that’s not the point!)
the haunted mouse was a bit too complicated for klik & play, so i had to use game maker. but i wanted to make a klik & play game too, so i used the second hour to make a game about getting shot by amazons.
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My immediate thought was to use a belt-sander, but I actually can’t find a mouse that still uses a ball.
The mouse game could totally be made in knp…
Clayton: Get a trackball. Even though they use optical technology to track the ball now it’s still a ball.
haunted mouse is a really clever name
Sadly, I use a laptop touchpad which doesn’t seem to react to anything but fingers.
So, would using the *mousekeys* handicap function from the control panel work/count as moving the mouse, without touching it?
(or would this be a form of cheating/being too lazy?)
Or! Or! Or! – Perhaps I could just shake the desk…
Not really creative, but at least it involves a method of physical exertion.
THE WHOLE GAME IS ABOUT CHEATING AND BEING LAZY GOD WAY TO MISS THE POINT
use a laptop. plug a usb mouse into the laptop. play using the touchpad.
hey, you’re not touching the mouse, right?
FEATURE REQUEST:
insert a lot of counters into the amazon game. arrows survived. time spent sitting still. time spent moving up. etc. i want to see statistics.
I think shaking drops of water onto the touchpad would work, a little. But not that much. Anyway, don’t think it’ll run on my OS X.
That pokewalker cheating page is priceless.
It’s’ actually really cool from an engineering/problem solving standpoint to see random people coming up with a bunch of mechanical solutions to a physical problem like that.
However, it’s not so cool from a health standpoint, obviously.
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